Reduto
You get the morning to build. They get the whole night.
this game wants your phone sideways. go on, turn it.
plays fine with your thumb
You get the morning to build. They get the whole night.
this game wants your phone sideways. go on, turn it.
plays fine with your thumb
Base defense against zombie hordes, across twenty-five nights. In the morning, last night's scrap becomes walls, wire, turrets, flamethrowers, mortars and generators — and the power never covers everything. At night you run the yard with machete, pistol, shotgun and rifle while the horde picks its own way in: it doesn't hit the nearest wall, it hits the cheapest one to break, so a badly placed barricade invites instead of protecting. Twelve zombie types, six yards and three bosses — and the shelter is the one thing you cannot lose. Animated art from rileygombart's top-down packs on OpenGameArt.
You defend a shelter in the middle of a yard against 25 nights of zombies. In the morning, scrap becomes barricades, walls, wire, turrets, generators; at night, the horde arrives in waves and picks its own way in, and you run the yard. If the shelter falls, the game is over; at dawn, the game saves.
On the keyboard, WASD or arrows move, the mouse aims, click shoots; Shift runs, R reloads, space is a melee bash, 1 to 4 or Q switch weapons, B or Tab opens building, Esc pauses. On a phone, two sticks appear wherever your thumbs land: the left one moves, the right one aims and fires on its own when pushed all the way; REL and HIT sit at the bottom. Gamepads work too.
The horde doesn't hit the nearest wall: it hits the cheapest one to break, and a badly placed barricade becomes an invitation. You can never seal the shelter off. The pistol has infinite ammo; the shotgun and rifle are bought and refill at dawn. If you go down you don't die: you lose five seconds and 30% of your scrap.
Each new zombie type asks a question: the Runner prefers you over the shelter, the Worker wrecks structures, the Crawler slips under the wire, the Spitter stays far away and spits at turrets. Nights 10, 15, 20 and 25 are boss nights, from the first Brute to the Mother, who spits out crawlers.
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